Bonuses

Filters

Name

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1 variable

2 variables

Monsters

Effect

Race

Skill

Restores your HP by X%. Reduces your HP by X%. There is a X% chance of the damage taken in the team arena being increased by Y%. There is a X% chance of the damage taken in the team arena being reduced by Y%. There is a X% chance of the attack power being increased by Y% during an attack in the team arena. There is a X% chance of the attack power being reduced by Y% during an attack in the team arena. Call Participant Number 1 Call Participant Number 2 Call Participant Number 2 Call Participant Number 2 Call Participant Number 3 Call Participant Number 3 Switch from own view to fighting participant. Switch from own view to fighting participant. You can now see hidden characters in your vicinity. You can now see hidden characters in your vicinity. There is a X% chance that up to Y Dark Clones will be summoned. There is a X% chance that up to Y Dark Clones will be summoned. HP replenishing effects will be converted to damage with a probability of X%. HP replenishing effects will be converted to damage with a probability of X%. Transforms the enemy's damage into a healing effect with a X% chance of success. The restored HP and collected damage disappear after Y seconds. Transforms the enemy's damage into a healing effect with a X% chance of success. The restored HP and collected damage disappear after Y seconds. There is a X% chance that the enemy's skill cooldown will be increased by Y%. If the skill succeeds, your own skill cooldown time will be reduced. There is a X% chance that the enemy's skill cooldown will be increased by Y%. If the skill succeeds, your own skill cooldown time will be reduced. There is a X% chance that damage from the shadow element is increased by Y% while a shadow fairy is accompanying you. There is a X% probability that damage from the shadow element will be decreased by Y%. There is a probability of X% that Y will be applied if an absorbed spirit is present. There is a probability of X% that Y will be applied if no absorbed spirit is present. Resists forced movement with a probability of X%. Resists forced movement with a probability of X%. The cooldown time for reusing magic skills is increased by X%. The cooldown time for reusing magic skills is reduced by X%. Attacks all enemies in visual range. Except at a certain location. Attacks all enemies in visual range. Except at a certain location. Reduces the opponent's HP by X% with a probability of Y%. HP is reduced by X% of the damage inflicted with a probability of Y%. There is a X% chance that no good effects below level Y can be used. There is a X% chance that no good effects below level Y can be used. Reduced to carrying out normal attacks by sheer anger. Only basic attacks are possible. Cannot attack for X sec. Cannot attack for X sec. Summons a Thorn Bush in visual range. Summons a Thorn Bush in visual range. Transforms the target. Transforms the target. Quickly teleport X fields forwards. Quickly teleport X fields forwards. Causes 10 (+X) meteorites to rain down. Causes 10 (+X) meteorites to rain down. Teleports you and X group members to the saved location. Teleports you and X group members to the saved location. There's a X% chance to ignore Y% of the target's defence. There's a X% chance to ignore Y% of the target's defence. There's a X% chance of the critical damage received being reduced by Y%. There's a X% chance of the critical damage received being reduced by Y%. When attacking, there is a X% chance of summoning a shadow clone to carry out an additional attack. When attacking, there is a X% chance of summoning a shadow clone to carry out an additional attack. A successful attack can steal good effects below level X from the target's partner and transfer them to allies within 3 fields. Max. Y effects can be stolen. A successful attack can steal good effects below level X from the target's partner and transfer them to allies within 3 fields. Max. Y effects can be stolen. There's a X% chance that the transformation will be aborted. Cannot be attacked for Y sec. if successfully aborted. The target then returns to their previous state. There's a X% chance that the transformation will be aborted. Cannot be attacked for Y sec. if successfully aborted. The target then returns to their previous state. Swaps places with the target. Once the effect ends, the character returns to their initial position. Swaps places with the target. Once the effect ends, the character returns to their initial position. When you die, the amount of reputation you lose is increased by X%. When you die, the amount of reputation you lose is reduced by X%. When you die, the amount of champion level experience you lose is increased by X%. When you die, the amount of champion level experience you lose is reduced by X%. Increases damage against players of the Angel faction by X%. When attacking angels, your max. damage decreases to X%. Increases damage against players of the Demon faction by X%. When attacking demons, your max. damage decreases to X%. Provides a X% chance to reset the cooldown of the attack skill used. Provides a X% chance to reset the cooldown of the attack skill used. There is a X% chance to apply Y to the alliance within 5 fields. There is a X% chance to remove Y from the alliance within 5 fields. Provides a X% chance of increasing damage by Y% if the monster has the same or a higher combat level than the character. Provides a X% chance of reducing damage by Y% if the monster has a higher level than the character. Blocks X bad effects up to level Y. Blocks X bad effects up to level Y. There is a X% chance of an ally within 2 spaces receiving Y. There is a X% chance of removing Y from an ally within 2 spaces. Increases fame received by X%. Reduces fame received by X%. Increases champion experience received by X%. Reduces champion experience received by X%. After X hour(s) you can receive Y unknown items while you are being accompanied. After X hour(s) you can receive Y unknown items while you are being accompanied. There's a X% chance to remove a buff from the enemy. There's a X% chance to remove a buff from the enemy. Uses lich magic to create a Bone Drake and give the caster Dragon Vitality. Uses lich magic to create a Bone Drake and give the caster Strong Dragon Vitality. Return to Miniland and regenerate X% of your HP. If you have maximum HP, you receive Y% additional HP. - Attacks on hidden enemies cause X additional damage. - Damage from hidden enemies is increased by X%. Damage from hidden enemies is reduced by X%. Reveals hidden enemies within X spaces. -

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