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Applies the effect, but causes no damage. Causes direct damage. Attack time is increased by X. Attack time is decreased by X. Changes the mode with a probability of X%. Changes the mode with a probability of X%. With a probability of X% Y occurs. With a probability of X% Y occurs. All character powers are nullified. All character resistances are nullified. The fire element is nullified. Fire resistance is nullified. The water element is nullified. Water resistance is nullified. The light element is nullified. Light resistance is nullified. The shadow element is nullified. Shadow resistance is nullified. Heal X% of inflicted damage by reducing MP. Increases MP by absorbing X% of inflicted damage. Removes all bad effects up to level X. Removes all good effects up to level X. Inflicts damage on undead with lower level. Heals undead with lower level. Ambush attacks cause X additional damage. Attacks on hidden enemy cause X additional damage. Ambush attacks cause X additional damage. Attacks on hidden enemy cause X additional damage. Experience gain is increased by X%. Experience gain is increased by X%. All attacks are increased by X%. All defences are increased by X%. For X rounds, items drop whenever you are attacked. For X rounds, items drop whenever you are attacked. The power of scroll is safe. The power of scroll is safe. Increases Gold earned by X%. Increases Gold earned by X%. Below level X the chance of getting a bad effect is increased by Y%. Up to level X there is a Y% chance of never getting a bad effect. Below level X the chance of getting a bad general effect is increased by Y%. Below level X there is a Y% chance of never getting a bad general effect. Below level X the chance of getting a bad magic effect is increased by Y%. Below level X there is a Y% chance of never getting a bad magic effect. Below level X the chance of getting a highly toxic effect is increased by Y%. Below level X there is a Y% chance of never getting a very toxic effect. Below level X the chance of getting a disease effect is increased by Y%. Below level X there is a Y% chance of never getting a disease effect. Teleport to a random place on the map. Teleport to a random place on the map. Jump onto every object within a distance of X field(s). Jump onto every object within a distance of X field(s). At a distance of X, inflict Y on our team. At a distance of X, inflict Y on our enemies. Transforms X into Y. Transforms X into Y. Monsters on general maps will only notice you if you attack them. Monsters on general maps will only notice you if you attack them. Summons monsters based on the rules. Summons monsters based on the rules. Restores HP equal to X% of the damage inflicted (max. Y per attack). Restores MP equal to X% of the damage inflicted (max. Y per attack). You can see hidden characters within X spaces of you. You can see hidden characters within X spaces of you. Additional HP is increased by X%, but cannot exceed Y% of max HP. Additional MP is increased by X%, but cannot exceed Y% of max MP. Invisible except to enemies within 5 spaces. Invisible except to enemies within 5 spaces. Plants a bomb. Activate a second time to detonate the bomb. Set up bomb when you attack. Plants 3 fire mines. Set up bomb when you attack. Reduces the skills of all your opponents. Reduces the skills of all your opponents. The attacker has a X% chance of receiving Y. The attacker has a X% chance of receiving Y. If an opponent attacks you, there is a X% chance of Y being inflicted on them. If an opponent attacks you, there is a X% chance of Y being inflicted on them. Use Lower SP Protection Scroll. Use Lower SP Protection Scroll. Use Higher SP Protection Scroll. Use Higher SP Protection Scroll. There is a 100% chance for monsters to get [X] and players [Y]. There is a 100% chance for monsters to get [X] and players [Y]. All of your specialist's skill points are increased by X. All of your specialist's skill points are increased by X. The Pet Trainer specialist gains X% more experience. The Pet Trainer specialist gains X% more experience. A snowstorm. All standing users suffer damage of up to 99%. A snowstorm. All standing users suffer damage of up to 99%. An earthquake. All lying players suffer damage of up to 99%. An earthquake. All lying players suffer damage of up to 99%. Damage to low-level monsters in the Celestial Lair is increased by X%. Damage from low-level monsters in the Celestial Lair is reduced by X%. Damage to high-level dragons is increased by X%. Damage to high-level dragons is reduced by X%. Decreases HP without dying. Decreases HP without killing. Cast Drain on the enemy. Cast Drain on the enemy.

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