Bonuses

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Skill

Increases Gold earned by X%. Increases Gold earned by X%. Below level X the chance of getting a bad effect is increased by Y%. Up to level X there is a Y% chance of never getting a bad effect. Below level X the chance of getting a bad general effect is increased by Y%. Below level X there is a Y% chance of never getting a bad general effect. Below level X the chance of getting a bad magic effect is increased by Y%. Below level X there is a Y% chance of never getting a bad magic effect. Below level X the chance of getting a highly toxic effect is increased by Y%. Below level X there is a Y% chance of never getting a very toxic effect. Below level X the chance of getting a disease effect is increased by Y%. Below level X there is a Y% chance of never getting a disease effect. Teleport to a random place on the map. Teleport to a random place on the map. Jump onto every object within a distance of X field(s). Jump onto every object within a distance of X field(s). At a distance of X, inflict Y on our team. At a distance of X, inflict Y on our enemies. Transforms X into Y. Transforms X into Y. Summons monsters based on the rules. Summons monsters based on the rules. Plants a bomb. Activate a second time to detonate the bomb. Set up bomb when you attack. Plants 3 fire mines. Set up bomb when you attack. Reduces the skills of all your opponents. Reduces the skills of all your opponents. The attacker has a X% chance of receiving Y. The attacker has a X% chance of receiving Y. If an opponent attacks you, there is a X% chance of Y being inflicted on them. If an opponent attacks you, there is a X% chance of Y being inflicted on them. Use Lower SP Protection Scroll. Use Lower SP Protection Scroll. Use Higher SP Protection Scroll. Use Higher SP Protection Scroll. A snowstorm. All standing users suffer damage of up to 99%. A snowstorm. All standing users suffer damage of up to 99%. An earthquake. All lying players suffer damage of up to 99%. An earthquake. All lying players suffer damage of up to 99%. Cast Drain on the enemy. Cast Drain on the enemy. The opponent's HP is reduced by X and the player's HP increased by the same. The opponent's HP is reduced by X and the player's HP increased by the same. Inflicts damage to the player more than X fields away of Y%. Inflicts damage to the player more than X fields away of Y%. Inflict X% damage on the players at the set location. Inflict X% damage on the players at the set location. Inflict X% damage on the players at the set location. Inflict X% damage on the players at the set location. The effect ends if you take damage from enemies. Enter the number of buffs and the value of the damage (1/1000). - Enter the number of buffs. Moving the aura has an effect on the surroundings. You don't need to enter anything. The lower your HP, the stronger the effect. You don't need to enter anything. All opponents within X fields will receive Y% damage. All opponents within X fields will receive Y% damage. You cause X Y% damage. You cause X Y% damage. Increases maximum HP by X%, however not above 5,000 HP. Reduces maximum HP by X%, however not above 5,000 HP. - - Increases maximum MP by X%, however not above 5,000 MP. Decreases maximum MP by X%, however not below 5,000 MP. - - - - Summons 1 X with a probability of Y%. Summons 1 X with a probability of Y%. (Disappears after a set amount of time) Inflict X% damage on the players at the set location. Inflict X% damage on the players at the set location. - - No HP consumption No HP recovery Attracts nearby enemies' attention to you. - - - Reflects the maximum received damage from X. Reflects the maximum received damage from X. The damage inflicted by all attacks will be increased by X% with a likelihood of Y%. Successful defence will recharge energy. The damage inflicted by all attacks will be reduced by X% with a likelihood of Y%. Successful defence will recharge energy. If you are successful in defeating the opponent with this skill, there is a X% chance that Y will occur. If you are successful in defeating the opponent with this skill, there is a X% chance that Y will occur. If you taunt an opponent that has a Knockdown, there is a X% chance that Y will occur. If you taunt an opponent in a normal status, there is a X% chance that Y will occur. Reflects an opponent's bad effect with a certain likelihood. Reflects an opponent's bad effect with a certain likelihood. The radius of all area attacks is increased by X. The radius of all area attacks is reduced by X. Flinch from X of the opponent's blocks. Flinch from X of the opponent's blocks. The fiery skills of the volcano are increased by X. The fiery skills of the volcano are reduced by X.

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