Map
| bonuses | ||
| Damage is decreased by %s%%. | -> | Incoming damage is reduced by %s%%. |
| There is a %s%% chance of causing %s. | -> | Has a %s%% probability of causing [%s]. |
| The Fire Cannoneer's area of effect is increased by %s. | -> | The attack radius is increased by %s. |
| - | -> | The radius of all area attacks is increased by %s. |
| - | -> | The radius of all area attacks is reduced by %s. |
| - | -> | Depending on your Heat Points, the chance of a critical hit is increased from %s%% to %s%%. |
| - | -> | All fuel is consumed. For every %s Fuel Points consumed, you recover %s%% HP. |
| - | -> | Only basic attacks are possible. |
| - | -> | Can only be used with a buff of %s or higher. |
| - | -> | You cannot use skills that increase Heat Points. |
| - | -> | Pierces armour. Increases damage of Pinpoint attacks. |
| - | -> | Pierces armour thoroughly. Significantly increases damage of Pinpoint attacks. |
| - | -> | Counts as a Pinpoint attack. Damage against targets with pierced armour is increased by %s%%. |
| - | -> | Increases critical damage by %s%% if %s is active. |
| - | -> | Reduces critical damage by %s%% if %s is active. |
| - | -> | Increases the chance of inflicting a critical hit by %s%% if %s is active. |
| - | -> | Reduces the chance of inflicting a critical hit by %s%% if %s is active. |
| - | -> | You receive %s when you block while %s is active. |
| - | -> | The target receives [%s] when you attack while [%s] is active. |
| - | -> | Depending on your Heat Points, your attack power is increased from %s%% to %s%%. |
| - | -> | Depending on your Heat Points, your attack range is increased from %s to %s. |
| - | -> | Depending on your Heat Points, your attack radius is increased from %s%% to %s%%. |
| - | -> | If the High Heating effect is active, enemies from %s spaces around the target are pulled together in one place. |
| - | -> | Pulls enemies from %s spaces around the target together in one place. |
| - | -> | If the High Heating effect or higher is active, the opponent's HP is reduced by %s%% of the damage you take. |
| - | -> | All Heat Points are consumed. The damage increases by %s%% of the consumed Heat Points. |
| - | -> | You receive %s Sharpness Points. |
| - | -> | You lose %s Sharpness Points. |
| - | -> | You receive %s Grav Points and lose %s Antigrav Points. |
| - | -> | You receive %s Anti-Grav Points and lose %s Grav Points. |
| - | -> | The damage of Gravitation skills is increased by %s%%. |
| - | -> | The damage of Anti-Gravitation skills is increased by %s%%. |
| - | -> | Increases damage by (current number of Grav and Anti-Grav Points) * %s%%. All Grav and Anti-Grav Points are consumed. |
| - | -> | Increases damage by %s%% if %s is active. |
| - | -> | MP consumption of skills (including magic) is increased by %s%% if %s is active. |
| - | -> | MP consumption of skills (including magic) is reduced by %s%% if %s is active. |
| - | -> | Water element is increased by %s%% if %s is active. |
| - | -> | All elemental resistances are increased by %s%% if %s is active. |
| - | -> | You lose %s MP and receive %s Fuel Points. |
| - | -> | You consume %s Fuel Points. Your damage is increased by %s%%. |
| - | -> | You consume %s Fuel Points. Your shadow element is increased by %s%%. |
| - | -> | You consume %s Fuel Points and receive the %s effect. |
| - | -> | You consume %s Fuel Points. There's a %s%% chance to reset the cooldown of the used skill. |
| - | -> | You consume %s Fuel Points and ignore %s%% of the opponent's defence. |
| - | -> | You receive %s Heat Points. |
| - | -> | You lose %s Heat Points. |
| - | -> | Your Grav Points reduce by %s each time you perform a basic attack. |
| - | -> | Your Anti-Grav Points reduce by %s each time you perform a basic attack. |
| - | -> | All your gravitation skills are unavailable. |
| - | -> | All your anti-gravitation skills are unavailable. |
| - | -> | Grav Points are reduced by %s. |
| - | -> | Anti-Grav Points are reduced by %s. |
| - | -> | If %s is already active, %s is triggered. |
| - | -> | The equipped fairy's element increases by %s if %s is active. |
| - | -> | You lose %s Fuel Points and inflict %s to the target. |
| - | -> | You lose %s%% of your max. MP and receive %s Fuel Points. |
| - | -> | If the High Heating effect is active, enemies from %s spaces around the target are pulled together in one place. |
| buffs | ||
| - | -> | Polished Lance |
| - | -> | You have polished your lance. |
| - | -> | Pointed Lance |
| - | -> | Your lance has a strong tip. |
| - | -> | Sharp Lance |
| - | -> | Your lance is sharper than ever. |
| - | -> | Preheating |
| - | -> | Your weapon is slowly warming up. |
| - | -> | Heating |
| - | -> | Your weapon is getting hot. |
| - | -> | High Heating |
| - | -> | Your weapon is glowing with heat. |
| - | -> | Ultra High Heating |
| - | -> | The temperature of your weapon has reached the maximum. You can no longer use skills that increase heat. |
| - | -> | Excessive Gravitation Field |
| - | -> | Your gravitational sphere is filled with Grav energy. |
| - | -> | Excessive Anti-Gravitation Field |
| - | -> | Your gravitational sphere is filled with Anti-Grav energy. |
| - | -> | Gravitational Equilibrium |
| - | -> | Grav and Anti-Grav energy balance each other out in your gravitational sphere. |
| - | -> | Pierced Armour |
| - | -> | Your armour is pierced. |
| - | -> | Fully Pierced Armour |
| - | -> | Your armour is fully pierced. |
| - | -> | Serious Wound |
| - | -> | You were hit by a lance. |
| - | -> | Draconium Shield |
| - | -> | Protects your body with a massive shield. |
| - | -> | Light of Protection |
| - | -> | You are protected by the power of light. |
| - | -> | Light of Purification |
| - | -> | You are healed by the holy light. |
| - | -> | Reload |
| - | -> | You reload more powerful grenades. |
| - | -> | Draconium Energy Shield |
| - | -> | An energy shield of dragon magic protects you. |
| - | -> | High Pressure |
| - | -> | You can hardly move because of the high gravity. |
| - | -> | Energy Conversion |
| - | -> | Strengthens your body by converting the heat in your weapon. |
| - | -> | Burned by Dragon's Breath |
| - | -> | You have been struck by fire that contains dragon magic. |
| - | -> | Increased Firepower |
| - | -> | Your firepower is enhanced by heat. |
| - | -> | Gravitation Field |
| - | -> | Activates a powerful gravitation field. |
| - | -> | Gravitational Consequences |
| - | -> | You are inside a gravitation field. |
| - | -> | Hyper-Gravity |
| - | -> | Increases the force of the gravitational sphere. May cause overcharging. |
| - | -> | Anti-Gravitation Field |
| - | -> | An anti-gravitation field that replaces some of the damage taken in HP with MP. |
| - | -> | Anti-Gravitational Reflection |
| - | -> | Anti-gravitation reflects all attacks. |
| - | -> | Reactive Anti-Gravitation Field |
| - | -> | The anti-gravitation field automatically reacts to enemy attacks. |
| - | -> | Zero Gravity |
| - | -> | You're used to the effects of weightlessness. |
| - | -> | Floundering |
| - | -> | You move clumsily because you are not familiar with the effects of weightlessness. |
| - | -> | Severe Gravitational Consequences |
| - | -> | You are inside a powerful gravitation field. |
| - | -> | Fuelling |
| - | -> | Turns magical power into fuel for the robotic arms. |
| - | -> | Recharging Magic |
| - | -> | Stops refuelling and recharges dragon magic for a while. |
| - | -> | Ground Vibration |
| - | -> | Frontal Block |
| - | -> | Enemy attacks are blocked with the massive Draconium arms. |
| - | -> | Magic Barrier |
| - | -> | The magical energy of the robotic arms protects against enemy attacks. |
| - | -> | Crushed Body |
| - | -> | Your bones were shattered by a hard blow. |
| - | -> | Raging Attack |
| - | -> | The target is under constant attack. |
| - | -> | Magic Shock |
| - | -> | The powerful dragon magic has a devastating effect on your body. |
| - | -> | Improved Magic Barrier |
| - | -> | Excess Fuel |
| - | -> | There's enough fuel to improve the performance. |
| - | -> | Improved Excess Fuel |
| - | -> | Overloaded Gravitation Field |
| - | -> | You have too much gravitation energy. |
| - | -> | Overloaded Anti-Gravitation Field |
| - | -> | You have too much anti-gravitation energy. |
| - | -> | There's enough fuel to improve the performance. If the fuel is used up, this effect is replaced by [Excess Fuel]. |
| - | -> | Ancient Ice Dragon's Protection |
| - | -> | You should move into the blue area. |
| - | -> | Ancient Fire Dragon's Protection |
| - | -> | You should move into the red area. |
| - | -> | Ancient Sun Dragon's Protection |
| - | -> | You should move into the yellow area. |
| - | -> | Ancient Moon Dragon's Protection |
| - | -> | You should move into the black area. |
| - | -> | Draconium Reflection Shield |
| - | -> | An additional, very strong Draconium Shield, which, however, only lasts a short period. |
| - | -> | Ancelloan's Mysterious Power |
| - | -> | The mysterious power of Ancelloan flows through you. |
| - | -> | You can barely move because the ground is shaking. |
| items | ||
| Feed your pet with this food to have them automatically collect fallen items. All items collected will land in your inventory. This option can only be activated on NosMates accompanying you. Placing your pet in a bead will cancel this option. |
-> | Feed your pet with this food to have them automatically collect fallen items. All items collected will land in your inventory. This option can only be activated on NosMates accompanying you. Placing your pet in a bead will cancel this option. |
| Increases chance to get a rune power and prevents the weapon being damaged when carving runes. [Effect] Increases chance for a rune power by 5%. Prevents the weapon from being damaged while carving runes. If the process fails, there is a 50% chance the materials used won't be consumed. [Instructions] Double-click this scroll to open the window and then try to carve a rune with an effect. This item will be consumed in the process. |
-> | Increases chance to get a rune power and prevents the equipment being damaged when carving runes. [Effect] Increases chance for a rune power by 5%. Prevents the equipment from being damaged while carving runes. If the process fails, there is a 50% chance the materials used won't be consumed. [Instructions] Double-click this scroll to open the window and then try to carve a rune with an effect. This item will be consumed in the process. |
| Break the sound barrier with these wings! Duration starts as soon as you equip them. [Effects] When defending, there is a 2% chance to trigger Sprint. With a 20% probability light attack damage is increased by 10%. [Set Effect] Movement speed +1 when wearing the Rocketeer Headset. Increases champion XP earned by 30% when wearing the Rocketeer Costume. |
-> | Break the sound barrier with these wings! Duration starts as soon as you equip them. [Effect] When defending, there is a 2% chance to trigger Sprint. With a 20% probability, incoming light attack damage is reduced by 10%. [Set Effect] Movement speed +1 when wearing the Rocketeer Headset. Increases champion XP earned by 30% when wearing the Rocketeer Costume. |
| Break the sound barrier with these wings! [Effects] When defending, there is a 2% chance to trigger Sprint. With a 20% probability light attack damage is increased by 10%. [Set Effect] Movement speed +1 when wearing the Rocketeer Headset. Increases champion XP earned by 30% when wearing the Rocketeer Costume. |
-> | Break the sound barrier with these wings! [Effect] When defending, there is a 2% chance to trigger Sprint. With a 20% probability, incoming light attack damage is reduced by 10%. [Set Effect] Movement speed +1 when wearing the Rocketeer Headset. Increases champion XP earned by 30% when wearing the Rocketeer Costume. |
| Increases chance to successfully carve runes. [Effects] Increases chance of success by 30%. Increases chance of a rune power by 5%. Prevents the weapon from being damaged while carving runes. If the process fails, there is a 50% chance the materials you used won't be consumed. The amount of Gold consumed is reduced by 50%. [Instructions] Double-click this amulet to open the window, then try to carve a rune with an effect. This item will be consumed in the process. [Note] The chance increase will not be displayed in the window. |
-> | Increases chance to successfully carve runes. [Effect] Increases chance of success by 30%. Increases chance for a rune power by 5%. Prevents the equipment from being damaged while carving runes. If the process fails, there is a 50% chance the materials used won't be consumed. The amount of Gold consumed is reduced by 50%. [Instructions] Double-click this amulet to open the window, then try to carve a rune with an effect. This item will be consumed in the process. [Note] The chance increase will not be displayed in the window. |
| - | -> | Dragon Knight Specialist Card |
| - | -> | A specialist of the light element. Fights using a huge lance and shield. 'With my lance and my courage, I can pierce the dragon's heart!' |
| - | -> | Blaster Specialist Card |
| - | -> | A specialist of the fire element. Fights using a large grenade launcher. 'With this weapon I will slay dragons!' |
| - | -> | Gravity Specialist Card |
| - | -> | A specialist of the water element. Fights using devices that control gravity. 'With the power of gravity, I will undo my mistake.' |
| - | -> | Hydraulic Fist Specialist Card |
| - | -> | A specialist of the shadow element. Fights using large robotic arms. 'One punch is all it takes to defeat a dragon!' |
| - | -> | Ancient Magic Dragon Crystal |
| - | -> | This crystal contains the pure magic of a powerful ancient dragon. |
| - | -> | Asgobas' Raid Box (weak) |
| - | -> | Reward for completing the Asgobas' Raid (weak). Nobody knows what the chest contains. |
| - | -> | Asgobas' Raid Seal (weak) |
| - | -> | You can enter the raid via the portal in the Lakeside Gorge. Recommended champion level: 30-80 Minimum no. of players: 10 [Instructions] Use to become the team leader. Once you are the leader, click other characters and click the 'Team' button. When ready, head to the raid entrance. When the leader enters the raid, all other members will follow automatically. [Note] Characters higher than the recommended level may enter the raid, but will receive a penalty. (No additional hearts and no raid box, even upon victory.) |
| - | -> | [Daily] Complete 5x Asgobas' Raid |
| - | -> | Complete Asgobas' Raid 5 times (1x daily/player). |
| monsters | ||
| - | -> | Gravity Grenade |
| - | -> | Valehir's Endless Haze |
| - | -> | Shania |
| - | -> | Gail |
| - | -> | Aldo |
| - | -> | Dragon Knight Shania |
| - | -> | Blaster Gail |
| - | -> | Hydraulic Fist Aldo |
| - | -> | Gravity Ain |
| - | -> | Exhausted Dragon Knight |
| - | -> | Exhausted Blaster |
| - | -> | Exhausted Hydraulic Fist |
| - | -> | Ominous Dark Crystal Pillar |
| - | -> | Weak Asgobas |
| - | -> | Improved Hammertail Dragon |
| - | -> | Alzanor's Son (improved) |
| - | -> | Improved Mischievous Gremlin |
| - | -> | Improved Triceratops |
| - | -> | Improved Baby Triceratops |
| - | -> | Improved Shark Bear |
| - | -> | Improved Giant Shark Bear |
| - | -> | Improved Shadow Gryphon |
| - | -> | Valehir's Avatar (improved) |
| - | -> | Improved Giant Ice Dragon |
| - | -> | Improved Mushroom Archer |
| - | -> | Improved Mushroom Swordsman |
| - | -> | Improved Mushroom Mage |
| - | -> | Improved Giant Mushroom Archer |
| - | -> | Improved Giant Mushroom Swordsman |
| - | -> | Improved Giant Mushroom Mage |
| - | -> | Improved Harpy Raider |
| - | -> | Red Dragon Guard |
| - | -> | Sky Dragon Guard |
| - | -> | Lava Dragon Guard |
| - | -> | Asgobas' Child (improved) |
| quests | ||
| Perpetual Death | -> | Endless Cold |
| - | -> | Unstable Weapons |
| - | -> | Obtain materials to upgrade the weapons. |
| - | -> | Wait until Ain is done. |
| - | -> | The Search for the Contenders |
| - | -> | The weapons are finished. I should go looking for the contenders now. |
| - | -> | The Remaining Tasks |
| - | -> | Defeat the monsters at Dragon Ranch. |
| - | -> | The Remaining Tasks 2 |
| - | -> | Get back the materials that were stolen by the gremlins. |
| - | -> | Done! Return to Shania. |
| - | -> | Shania's Power |
| - | -> | Go to the Dragon Ranch and fight against Shania. |
| - | -> | The Replacement |
| - | -> | Go to Captain Enrico and ask for information. |
| - | -> | The Hidden Master |
| - | -> | Meet the contender who will use the robotic arms. |
| - | -> | Complex Machine |
| - | -> | Obtain the required materials. |
| - | -> | Take the materials to Ain. |
| - | -> | I have to fight against Ain. |
| - | -> | The Abducted Contenders |
| - | -> | The contenders have been kidnapped. Go to the Captain. |
| - | -> | Go to the place where the contenders were kidnapped. |
| - | -> | Defeat all enemies there. |
| - | -> | The abducted contenders are saved. I should return to the town. |
| - | -> | The Finished Weapon |
| - | -> | The robotic arms are finished. Time to return to Ain's lab. |
| - | -> | A Destructive Weapon |
| - | -> | Go to the Frozen Lake and fight against Aldo. |
| - | -> | The Prepared Marksman |
| - | -> | Go to Gail's training site. |
| - | -> | I have to fight against Gail. |
| - | -> | Return to the town with Gail. |
| - | -> | Training in Danger |
| - | -> | Go to Captain Enrico. |
| - | -> | Head to the Gorge Path where the training site is located. |
| - | -> | A Tragic End |
| - | -> | The contenders got injured during the Drakovs' attack. I need to save them. |
| - | -> | Bloody Revenge |
| - | -> | Defeat the remaining Drakovs. |
| - | -> | Return to the Captain and report back. |
| - | -> | Research Results |
| - | -> | Return to Ain and find out if she managed to find a solution. |
| - | -> | Take the materials to Ain for the new device. |
| - | -> | The Souls of the Contenders |
| - | -> | Wait a moment until Ain is done. |
| - | -> | Your specialist card contains the soul of the contender. It now belongs to you. |
| - | -> | Soul Blessing |
| - | -> | Ain said the Soul Blessing needed to be improved in order to upgrade the weapon. Take the mentioned materials to Ain. |
| - | -> | The Soul Blessing contains power. |
| - | -> | Take the materials to Ain. |
| skills | ||
| - | -> | Dragon's Breath |
| - | -> | Lunge |
| - | -> | You attack an opponent with the lance. |
| - | -> | Long Lunge |
| - | -> | You attack a distant opponent with the lance. |
| - | -> | Shield Strike |
| - | -> | You hit and stun the opponent with the shield. |
| - | -> | Lance Dash |
| - | -> | You aim the lance at a number of enemies and hit them all in a charge. |
| - | -> | Holy Whirlwind |
| - | -> | You create a whirlwind of light by swinging the lance. |
| - | -> | Lance Throw |
| - | -> | You throw the lance and inflict damage on several opponents standing in a straight line. |
| - | -> | Triple Lunge |
| - | -> | You stab the opponent three times in quick succession. |
| - | -> | Draconium Shield |
| - | -> | The hard shield blocks the opponent's attacks. |
| - | -> | Armour Demolition |
| - | -> | You summon small spears of light that strike the weak points of the enemy's armour. |
| - | -> | Light of Protection |
| - | -> | With the help of the dragon magic's light energy, debuffs are removed and the defence of nearby allies is increased. |
| - | -> | Piercing Dragon |
| - | -> | You channel the dragon magic on one point when attacking. |
| - | -> | Launching Grenades |
| - | -> | You launch a grenade. |
| - | -> | Shock Grenade |
| - | -> | You launch a grenade that sets off a shockwave. |
| - | -> | Steep Shot |
| - | -> | You launch a grenade at a steep angle. |
| - | -> | Napalm Grenade |
| - | -> | You launch a napalm grenade, burning opponents in the target area. |
| - | -> | Reload |
| - | -> | You reload more powerful grenades. |
| - | -> | Draconium Energy Shield |
| - | -> | Generates an energy shield that protects you. |
| - | -> | Gravity Grenade |
| - | -> | You launch a grenade that increases the gravity in the target area, binding opponents there. |
| - | -> | Increased Firepower |
| - | -> | The firepower is enhanced by heat. |
| - | -> | HEAT Shot |
| - | -> | You launch a HEAT grenade with extraordinary penetrating power. |
| - | -> | Energy Conversion |
| - | -> | Enhances your weapon's firepower. |
| - | -> | You shoot a flaming beam of heat energy and dragon magic at enemies standing in a straight line. |
| - | -> | Increasing the attack range has no effect. |
| - | -> | Telekinesis |
| - | -> | You throw a rock at an enemy by controlling gravity. |
| - | -> | Pull |
| - | -> | You use gravitation energy to pull opponents in. |
| - | -> | You use anti-gravitation energy to push opponents away. |
| - | -> | Squash |
| - | -> | You drop a huge rock onto the target. |
| - | -> | Anti-Gravitation Field |
| - | -> | You create an anti-gravitation field that protects you. Effect consumes MP. |
| - | -> | Rapid Escape |
| - | -> | You deal damage to an opponent, pushing yourself away to escape. |
| - | -> | Gravitation Field |
| - | -> | You create a gravitation field that deals damage to nearby enemies. |
| - | -> | Hyper-Gravity |
| - | -> | You increase your attack power by expanding the gravitational sphere. It does, however, also have side effects. |
| - | -> | Anti-Gravitational Reflection |
| - | -> | You create an anti-gravitation field that reflects damage. |
| - | -> | Zero Gravity |
| - | -> | Everything around you becomes weightless. |
| - | -> | Your opponents have difficulties, but you are used to the effect. |
| - | -> | Black Hole |
| - | -> | You create a black hole that absorbs everything. |
| - | -> | Heavy Punch |
| - | -> | You strike an opponent with your heavy robotic arms. |
| - | -> | Fuelling |
| - | -> | You turn magical power into fuel. |
| - | -> | Leap Attack |
| - | -> | You leap towards your target. |
| - | -> | Crumple |
| - | -> | You pull opponents together in one place and slap your robotic hands. |
| - | -> | Hammer Attack |
| - | -> | You hammer down on your enemies. |
| - | -> | Ground Destruction |
| - | -> | You hit the ground hard. |
| - | -> | Frontal Block |
| - | -> | You block enemy attacks using your robotic arms. |
| - | -> | Strong Leap Attack |
| - | -> | Charging Punch |
| - | -> | You channel your magical power in your arm and rush towards the target. |
| - | -> | Excess Fuel |
| - | -> | You consume fuel to increase your fighting capabilities. |
| - | -> | Draconic Punch |
| - | -> | You gather all the strength in your fists and attack opponents standing in a straight line. |
| - | -> | Recovery Protocol |
| - | -> | You consume fuel to heal yourself. |
| - | -> | Smashing Attack |
| - | -> | You attack with clasped robotic hands. |
| - | -> | Push |
| - | -> | CEL2 |
| conststrings | ||
| Monsters required for the next fairy element level | -> | The fairy element has reached the maximum level. |
| - | -> | Gravitation |
| - | -> | Dragon Knight |
| - | -> | Blaster |
| - | -> | Gravity |
| - | -> | Hydraulic Fist |
| - | -> | Heat |
| - | -> | Anti-Gravitation |
| - | -> | Fuel |
| - | -> | Sharpness |
| - | -> | You should move into the blue area. |
| - | -> | You should move into the red area. |
| - | -> | You should move into the yellow area. |
| - | -> | You should move into the black area. |
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